We are delighted to share our finalised version 1 of the Decoded for Learners Progress outcomes series. This decoded for learners tool has been designed as a guide for learners to the language and concepts used in Computational Thinking and Designing and Developing Digital Outcomes. Learners can be working on multiple progress outcomes at one… Read More
We have developed these draft guides for students to help with their understanding about the progress outcomes for both Computational thinking and Designing and developing for digital outcomes. You can download these here or look at the PDFs below. We are keen to know what you think. Please let us know your feedback. You can… Read More
The students from Avondale Primary were investigating movement and dance. Here are some robots that they programmed to dance to music.
Year two students from Mayfield school participated in the Raranga Matihiko Programme delivered from Auckland Museum. These students are studying movement and performance as part of their in-school inquiry. At the museum, they were learning more about this while exploring what computational thinking is through non-computerised contexts. In this short stop motion animation, you will… Read More
A programme combining museum treasures with high tech is proving a hit with children across New Zealand. Raranga Matihiko is offers schools a two-year programme involving visits to their local museum, access to the museum treasures, and the chance to tell their own stories while accessing the latest technology. Te Papa created the programme working… Read More
From the first term of 2018, Te Papa has been leading and delivering a new type of education programme which is funded by the Ministry of Education as part of their Digital Technologies for All Equity Fund. Museums and digital technology teaching and learning is not something that one might normally associate together. Over the… Read More