Paparore School is a small rural school north of Kaitaia with a role of 169 students.  In 2018, the school has an ILE class for its year 2-5 students and it was these students that attended the Raranga Matihiko | Weaving Digital Futures programme facilitated out of the Waitangi Treaty Grounds Museum.  The Raranga Matihiko | Weaving Digital Futures programme supports teacher and student understanding of the new digital technologies and hangarau matihiko curricula content through their existing classroom curriculum.  Students are supported to enable participation, solve real world problems and enhance and enrich their identities.  They are able to access the rich national and local collections that the network of museums hold and co-create and curate their own learning using digital technologies.

In Whare Rūnanga with the Waitangi Treaty Ground and Museum kaihaka

The school has a range of digital technologies and recently having joined the Maniakalani cluster of schools.  


The Raranga Matihiko programme enables access to digital technologies for students who may not have access to it and the programme supports the digital technologies and hangarau matihiko curricula content.  As part of the programme, Raranga Matihiko works with the class teacher to build the digital technologies learning into their existing programme so the digital technologies is not a separate subject rather woven through the existing curriculum.

Paparore School were inquiring into Toi Māori, with a focus on to Maori technology and Arts. The teachers were wanting to strengthen  student understanding on the story telling of Maori art including weaving, tukutuku, kowhaiwhai, whakairo, moko, weaponry, waka, piupiu and korowai.  

The Museum facilitators and the teachers co-designed a programme that would support this learning will building student ability to create with digital technologies as well as draw on the rich museum context.  

Some of the opportunities that the students explored over the two days in the museum, and through the outreach visit were:

  • Create a carving using 3D sculpt tools that shows pupu harakeke, or a design that is inspired by the pattern on pupu harakeke
  • Interview an expert by creating backgrounds and foreground overlays, develop a script, props and costumes and then interview a person in Green Screen
  • Learning about the stories contained in Toi Māori
  • Using a range of digital tools to tell their story

The students work, developed using a range of different apps such as ScupltGL, Tinkercard and Tiltrush VR, was assembled into a whare created in Virtual Reality.  Being able to design objects in 3D, rather than flat, provided students with different perspectives as they thought about design elements,

Paparore students using the green screen for movie making.

Student work was brought together in one piece.  With VR equipment students could walk through the whare and explore.  This was also created as a movie as displayed below.

Paparore School